League of Legends 25.S1.3 early patch notes: Attack speed cap increase, Dragon Soul changes & more

1738564209 League of Legends 25S13 early patch notes Attack speed cap 1738564209 League of Legends 25S13 early patch notes Attack speed cap

League of Legends made a crazy start to 2025, with the introduction of Feats of Strength, Atakhan, and other gameplay elements upending the meta. Things have calmed down somewhat since then thanks to attentive patches from Riot, and another set of changes are now on the way.

Patch 25.S1.3 should be ready to go live on February 4, with complete confirmation on exactly what that entails arriving the day before. Until then, Lead Gameplay Designer Matt Leung-Harrison has broken down what players can expect from LoL patch 25.S1.3.

The headline change is an increase to the Attack Speed cap from 2.5 to 3.0. This is to allow more room to experiment with Attack Speed champs without running into random caps that limit the gameplay experience for players.

Outside of that, there are the usual raft of buffs and nerfs with a few massive systems changes. Here’s everything you need to know about LoL patch 25.S1.3.

League of Legends 25.S1.3 early patch notes

Skarner Base Skin Splash Art

Champion Buffs

Evelynn

E: Whiplash

  • Base damage increased: 55-115 >>> 60-180
  • Empowered base damage increased: 75-175 >>> 80-240

Jax

Base Stats:

  • Mana regen increased: 7.6 >>> 8.2
  • Health per level increased: 100 >>> 103

R: Grandmaster-At-Arms

  • 3rd hit base damage increased: 70-170 >>> 75-185

Kayn (Blue)

Q: Reaping Slash

  • Base damage increased: 75-155 >>> 75-175

Nasus

Passive: Soul Eater

  • Lifesteal increased: 9-21% >>> 12-24%

Quinn

W: Heightened Senses

  • Attack speed increased: 28-60% >>> 28-80%

Rakan

W: Grand Entrance

  • Cooldown adjusted: 16-10 >>> 14-10

Samira

E: Wild Rush

  • Attack speed duration increased: 3 seconds >>> 5 seconds

Swain

Passive: Ravenous Flock

  • HP per stack increased: 12 >>> 15

Thresh

Base Stats:

  • Health increased: 600 >>> 620

E: Flay

  • Damage per soul on passive auto increased: 1.5 >>> 1.7
  • AD scaling increased: 80-200% >>> 90-210%

Champion Nerfs

1738564208 866 League of Legends 25S13 early patch notes Attack speed cap

Cassiopeia

Q: Noxious Blast

  • AP scaling decreased: 70% >>> 65%

W: Miasma

  • AP scaling per tick decreased: 15% >>> 10%

Galio

Base Stats:

  • Base Health decreased: 632 >>> 600

Jayce

Q (ranged): Shock Blast

  • Damage adjusted: 60-335 (+125% bonus AD) >>> 60-310 (140% bonus AD)

Q (melee): To The Skies!

  • Damage adjusted: 60-310 (+120% bonus AD) >>> 60-285 (+135% bonus AD)

W (melee): Lightning Field

  • Damage per tick decreased: 40-115 >>> 35-110

R: Transform Mercury Hammer

  • Damage upon initial hammer hit reduced: 25-145 (25% bonus AD) >>> 25-130 (+30% bonus AD)

Miss Fortune

Base Stats:

  • Armor decreased: 28 + 4.2 per level >>> 25 + 4 per level

Rell

Base Stats:

  • Health decreased: 640 >>> 620
  • Armor per level decreased: 4.3 >>> 4

Skarner

Base Stats:

  • Armor per level decreased: 4.8 >>> 4.5

E: Ixtal’s Impact

  • Stun duration decreased: 1.5 seconds >>> 1.1 seconds

Teemo

E: Toxic Shot

  • Base damage decreased: 14-66 >>> 9-65

Viego

Base Stats:

  • Base AD decreased: 60 >>> 57

Wukong

W: Warrior Trickster

  • Cooldown increased: 18-14 >>> 20-16

E: Nimbus Strike

  • Attack speed decreased: 40-60% >>> 35-55%

Systems Changes

Attack Speed Cap

  • The attack speed cap has been raised for the first time in over a decade, going from 2.5 max to 3.

Bounties

  • Required lead for champion bounty devaluation reduced by 60%
  • Losing team bounties fully turn off 50% sooner
  • When objective bounties spawn, champion bounties are fully suppressed for the losing team

Objectives

Chemtech Soul

  • Below 50% health buff increased
    • 11% increased damage and DR >>> 13% increased damage and DR

Cloud Soul

  • Movement speed increase: 20% >>> 15%

Void Grubs

  • Structure damage per stack decreased: 8 (melee)/4 (ranged) every second for 4 seconds >>> 6 (melee)/3 (ranged) every second for 4 seconds

Voracious Atakhan

  • Stasis duration increased

Runes

Domination Tree

Electrocute

  • Base damage increased: 50-190 >>> 70-240

Dark Harvest

  • Base damage increased: 20 >>> 30
  • Damage per soul stack increased: 9 >>> 11

Hail of Blades

  • Melee attack speed increased: 110% >>> 140%
  • Cooldown decreased: 12 seconds >>> 10 seconds

Items

Zaz’Zak’s Realmspike

  • Cooldown increased: 10 seconds >>> 11 seconds
  • Base damage: 10 >>> 5

That’s all there is to know right now. While this is likely to be the full scope of patch 25.S1.3, there’s a chance that these specific adjustments change in the time before the patch officially launches.

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