League of Legends update 25.13 patch notes

League of Legends update 2513 patch notes League of Legends update 2513 patch notes

League of Legends patch 25.13 is going to be relatively light due to it being the MSI 2025 patch, with changes mainly targeting pro play relevant champions. But that doesn’t mean that it won’t impact you at all.

LoL patches tend to slow down a bit ahead of big internationals to really dial balance in and give pros the opportunity to get their read on the meta and refine it, and 25.13 is that patch.

With Yunara coming right around the corner on 25.14, we’ll be right back into big changes next time around. For now, though it’s just some some light adjustments to try and hit popular champs at a high level of play and boost lesser played champs to give them a shot of showing up at these events.

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Here are the patch notes for update 25.13, the MSI 2025 patch.

LoL 25.13 patch notes

Champion Changes

Briar

W: Blood Frenzy

  • Attacks can no longer be cancelled (this is a buff)

R: Certain Death

  • Post cast time: .25 seconds scaling with attack speed >>> .15 seconds

Fiddlesticks

W: Bountiful Harvest

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  • AP scaling increased: 80% >>> 90%

Gangplank

Q: Parrrley

  • Mana cost: 55-35 >>> 50-30

R: Cannon Barrage

  • Cooldown decreased: 170-130 seconds >>> 160-120 seconds

Irelia

Passive: Ionian Fervor

  • Attack speed per stack increased: 7.5-25% >>> 10-25%

Kindred

R: Lamb’s Respite

  • Cooldown decreased: 180-120 seconds >>> 160-120 seconds

Nidalee

Q: Javelin Toss

  • Range damage scaling increased: 100-300% >>> 100-325%

Rammus

Base Stats

  • HP growth per level increased: 94 >>> 100

W: Defensive Ball Curl

  • Base resistances increased: 27 >>> 27-47

Ryze

W: Rune Prison

  • Base damage decreased: 70-190 >>> 60-180
  • Mana cost adjusted: 40-100 >>> 50-90

Twisted Fate

R: Destiny

  • Cooldown increased: 160-100 seconds >>> 170-110 seconds

Vi

Passive: Blast Shield

  • Shield amount decreased: 14% max HP >>> 12% max HP

Yorick

Base Stats

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League of Legends update 2511 patch notes League of Legends update 2511 patch notes

League of Legends patch 25.11 is focused almost solely on champion balance, with Riot delivering buffs to several underperforming champions. It’s mostly buffs this time around, with a few nerfs and a big rework to Garen’s numbers to make him less of a burst champion and more of a tank.

Compared to the last few patches, 25.11 is fairly light in terms of overall changes. No big item reworks, only one huge set of changes in that of Garen’s, and mostly just a focus on honing in champions’ numbers and slightly adjusting each character in the patch.

However, there are a few standouts for this patch, particularly in cases where the priorities of certain champions are changing. Aatrox is getting more damage in exchange for less survivability while Samira’s getting the polar opposite, for instance.

With Uzi’s Hall of Legends event coming next patch, it’s safe to say the devs are likely saving big changes for 25.12’s big update. But these changes may still affect you if you’re main’s on the changelist.

Here are the full patch notes for League of Legends update 25.11.

LoL 25.11 patch notes

Champion changes

Aatrox

Passive: Deathbringer Stance

  • Max HP damage adjusted: 4-12% (scales with player level) >>> 4-8% (scales with player level)

Q: The Darkin Blade

  • Sweet spot damage scaling increased: +60% damage >>> +70% damage

W: Infernal Chains

  • Damage type changed: Magical >>> Physical

Annie

Base Stats:

  • Armor adjusted: 19 (+4.7 per level) >>> 23 (+4 per level)
    • Early game buff, nerf after level 5

W: Incinerate

  • Damage reduced: 70-270 (+85% AP) >>> 70-250 (+85%)

Ashe

Q: Ranger’s Focus

  • Now stacks while attacking structures

Cho’Gath

Base Stats:

  • Armor per level: 5 >>> 4.5

Diana

Passive: Moonsilver Blade

  • Passive damage against monsters increased: 225% >>> 260%

Elise

Passive: Spider Queen

  • Spider form on-hit AP scaling: +20% AP >>> +15% AP

Garen

W: Courage

  • Cooldown decreased: 23-15 >>> 22-12
  • Damage reduction adjusted: 30% >>> 25-41%
  • Quest capstone removed

E: Judgement

  • Cooldown decreased: 9 seconds >>> 9-6 seconds
  • Damage adjusted: 4-20 (+36-40% total AD) (+0-8.2 based on player level) >>> 4-20 (+36-44% total AD)
  • Crit damage multiplier: 1.5x >>> 1.4x

R: Demacian Justice

  • Base damage reduced: 150-450 >>> 150-350

Kassadin

Base Stats:

  • Armor increased: 19 >>> 21

E: Force Pulse

  • Damage increased: 60-180 >>> 70-190

R: Riftwalk

  • AP scaling per stack: 10% (max 90%) >>> 7% (max 78%)

Lucian

E: Relentless Pursuit

  • Cooldown adjusted: 14-12 seconds >>> 16-12 seconds

Rengar

R: Thrill of the Hunt

  • Cooldown decreased: 110-90 seconds >>> 100-80 seconds

Ryze

Q: Overload

  • Damage scaling against Flux targets increased: 10-100% (based on ult rank) >>> 25-100% (based on ult rank)

W: Rune Prison

  • Damage decreased: 80-200 >>> 70-190

Samira

Q: Flair

  • Lifesteal effectiveness increased: 66% >>> 80%

W: Blade Whirl

  • AD scaling decreased: 60% bonus AD >>> 50% bonus AD

Sivir

W: Ricochet

  • Total AD scaling increased: 30-50% >>> 40-50%

Smolder

Base Stats:

  • Base HP regen decreased: 4.5 >>> 3.75
  • Armor decreased: 26 >>> 24

Twisted Fate

Q: Wild Cards

  • Damage increased: 60-240 >>> 70-250

Twitch

E: Contaminate

  • AP scaling per stack increased: 30% >>> 35%

Udyr

R: Wingborne Storm

  • Bonus damage on-hit increased: 10-30 (+30% AP) >>> 10-40 (+35% AP)

Item Changes

Horizon Focus

  • Price decreased: 2900 >>> 2800
  • Ability power increased: 110 >>> 115
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